Termalaine
Characters
Character | Role | Race | Age | Gender | Descriptors |
---|---|---|---|---|---|
Gork Seebum | Head of Militia of Termalaine | Human | Adult | Man |
|
Marta Pekryk | Innkeeper of the Eastside | Human | Teenage | Woman |
|
Oarus Masthew | Speaker of Termalaine | Half-Orc | Adult | Man |
|
T-Rex | Kobold Kommander | Kobold | Adult | Man |
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Vernon Braig | Tavernkeeper of the Blue Clam | Half-Orc | Adult | Man |
|
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Overland Travel from Termalaine
To | Travel Time |
---|---|
Lonelywood | 2 hours |
Targos | 4 hours |
Locations
The Blue Clam
Vernon Braig's harborside tavern, serving chowder and leaded fish cakes. Host tavern to many miners, fishers, and trappers of the area. Frequented by Oarus Masthew.
The Eastlook
Charming inn, made from a row of connected houses. Run by the willowy teen Marta Pekryk and her bed-ridden father.
Happenings
§ | Details |
---|---|
19 | Players plot how to protect Speakers likely to vote for them in the Council. They hold a symposium on military affairs in Lonelywood. Nimsy is saved from a bribery attempt. No action in Easthaven. Bragnar seeks to influence Crannoc, but does not learn why he is voting against the Army. He whispers only to Bragnar that "She'll kill them all". Merken protects Torvus in Caer Konig, intercepting an effort to blackmail him with a false dossier of his drunked antics. Johnny protects Speaker Masthew in Termalaine with Sparky, preventing an assassination attempt. Olivessa's bees are poisoned. |
16 | The group discusses a mysterious hooded woman who hired goblins to cause a distraction. They attempt to capture one of the goblins but fail. The conversation then shifts to their political mission, revealing they need to convince either Termalaine or Easthaven to support their cause in an upcoming council vote. They decide to head to Termalaine next. |
16 | In the meeting, the team discussed a potential forgery of notes by Danae Xotal, which could have serious consequences. They decided to split the party, with Johnny investigating in Lonelywood and the others going to Termalaine to address a problem with the standing militia. |
16 | Merken, in cat form, manages to sneak into the town hall in Termalaine after initial failed attempts. Inside, he overhears a conversation between Speaker Oarus Masthew and three militia members. The militia offers to support Masthew and follow his orders if he votes against raising a standing army at the Council meeting. They explain their concern about being drafted if an army is created. Merken relays this information to Johnny, who is observing from outside, using the Message cantrip. |
13 | Sahnar relayed the news that Speaker Oarus Masthew of Termalaine wrote to them on 1st Nightal saying he ordered militia to clear mine, they refused; that speaker election held in Good Mead was open to all residents on 5th of Nightal; and that Council of Speakers would meet in Bryn Shander on 7th of Nightal |
09 | The Crew heads for Termalaine to deal with the kobold problem in the mine. On the way, they encounter the Slav the Orc Warchief again and his six-orc party. After a hard-fought battle, the Orcs are routed. |
07 | On the road to Termalaine, Merken and Bradley encounter a chwinga for the first time. It gives Bardley a berry. He eats it. |
07 | In Termalaine, Merken and Bradley learn a little of the town's deeply divided politics and half-orc proletarian speaker, Oarus Masthew. They also discover that the town needs help clearing some kobolds out of #ABeautifulMine. |