Oarus Masthew

Info

Speaker of Termalaine
Adult Half-Orc Man
Good-hearted,Boisterous,Affable
npc_Speaker_Oarus_Masthew.png| 300

§ Interactions
16 Merken, in cat form, manages to sneak into the town hall in Termalaine after initial failed attempts. Inside, he overhears a conversation between Speaker Oarus Masthew and three militia members. The militia offers to support Masthew and follow his orders if he votes against raising a standing army at the Council meeting. They explain their concern about being drafted if an army is created. Merken relays this information to Johnny, who is observing from outside, using the Message cantrip.
16 The group successfully convinces Oarus Masthew to support their cause after a tense confrontation with his militia. They defeat the remaining militia members and escort the speaker safely to Bryn Shander for the upcoming Council of Speakers vote. Orion has an ominous dream about Auril the Frost Maiden warning of a great danger approaching. The party rests and prepares for the critical council meeting the next day.
13 Sahnar relayed the news that Speaker Oarus Masthew of Termalaine wrote to them on 1st Nightal saying he ordered militia to clear mine, they refused; that speaker election held in Good Mead was open to all residents on 5th of Nightal; and that Council of Speakers would meet in Bryn Shander on 7th of Nightal
07 In Termalaine, Merken and Bradley learn a little of the town's deeply divided politics and half-orc proletarian speaker, Oarus Masthew. They also discover that the town needs help clearing some kobolds out of #ABeautifulMine.