Fef Moryn
Info
Trapper, Former Assassin
Adult Human Man
Quiet,Introverted,Perceptive
§ | Interactions |
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20 | Before the vote, Jartha stepped forward. He revealed that he had long acted as a double agent within Naerth’s ranks, providing meaningless intel about Caer Koenig while learning about Naerth's operation for the Harpers. His testimony, delivered without bitterness, weighed heavily. In the aftermath, he remained in Bryn Shander, alongside Imdra Aggerlath, Fef Morryn, and Roark, all of whom have offered their advice and counsel and have offered to serve as trainers for both you individually and for the new army. A vote on Naerth was taken. By narrow margin, the Council of Speakers resolved to place him under arrest. He was taken into custody by Sheriff Markham Southwell, acting under the authority of Duvessa Shane of Bryn Shander. The Speakers found that the center of Naerth’s crimes—his schemes, bribes, and coercions—struck at the heart of the Council itself, which Bryn Shander was duty-bound to protect as host of the Council. Naerth is being transported to Revel's End for pre-trial detention. His conduct will be formally investigated. If you want to interrogate him, you will have to travel there. Orders have gone out. Every town has been directed to raise its militia, as best it can, with whatever it can muster. One week from today, half of all able-bodied fighters are to report to a rallying point where the Eastway meets the road between the Redwaters and Lac Dinneshere. Training is to begin immediately. The Council has deferred its decision on command. But it agreed, without dissent, that one general must be named. In the days to come, that burden will fall on someone. For now, the Dale begins to march. |
20 | Players began trainings with the four assassin trainers. Johnny is training the blindfold with Fef Moryn. Bragnar chooses Jartha's training, which involves killing subdued enemies and recording details to gain insight into vulnerabilities. Merken is training in distilling essense of shiverlace, an herb that can be made into either a healing potion or a deadly poison. with Imdra Arlaggath. And Orion has not decided but no one is yet training endurance with Roark Bodwin. |
15 | As they prepare to face a verbeeg marauder, Orion devises a plan for the others to sneak out and retrieve mead barrels while he distracts the marauder by posing as a traveling coat salesman. An old man unexpectedly appears and helps defuse the situation, revealing himself to be a skilled fighter named Fef Moryn. He kills the verbeeg with a hidden crossbow. Orion persuades the yeti to help carry mead casks back to town in exchange for goats. |
09 | There's Fef Moryn in Good Mead. He's a trapper with ears like an owl's. He was our scout and sneak. He's a bit of a loner. Like's the isolation. But if you can find him, he'll help you I'm sure of it. |